The /fight plugin has been replaced
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The /fight plugin has been replaced
http://dev.bukkit.org/server-mods/battlenight/
There are new commands and whatnot. The old version was no longer being developed.
Command Type Description
/bn help User/Admin Shows the help menu
/bn waypoints Admin Shows the waypoints set and unset
/bn join User Automatically picks a team and teleports you to that lounge
/bn watch User Teleports your to the spectator area
/bn leave User Removes you from either the spectator area or the Battle
/bn kick {Player} Admin Kicks the specified player
/bn kickall Admin Kicks everyone, ending the Battle
/bn endgame Admin Alias for kickall
/bn redlounge Admin Sets the Waypoint for the Red team lounge
/bn redspawn Admin Sets the Waypoint in the arena where Red team starts
/bn bluelounge Admin Sets the Waypoint for the Blue team lounge
/bn bluespawn Admin Sets the Waypoint in the arena where Blue team starts
/bn spectator Admin Sets the Waypoint where spectators go, and where players go when they die in the arena.
/bn exit Admin Sets the Waypoint players will go to when they leave the Battle
/bn version User Displays the current BattleNight version
There are new commands and whatnot. The old version was no longer being developed.
Command Type Description
/bn help User/Admin Shows the help menu
/bn waypoints Admin Shows the waypoints set and unset
/bn join User Automatically picks a team and teleports you to that lounge
/bn watch User Teleports your to the spectator area
/bn leave User Removes you from either the spectator area or the Battle
/bn kick {Player} Admin Kicks the specified player
/bn kickall Admin Kicks everyone, ending the Battle
/bn endgame Admin Alias for kickall
/bn redlounge Admin Sets the Waypoint for the Red team lounge
/bn redspawn Admin Sets the Waypoint in the arena where Red team starts
/bn bluelounge Admin Sets the Waypoint for the Blue team lounge
/bn bluespawn Admin Sets the Waypoint in the arena where Blue team starts
/bn spectator Admin Sets the Waypoint where spectators go, and where players go when they die in the arena.
/bn exit Admin Sets the Waypoint players will go to when they leave the Battle
/bn version User Displays the current BattleNight version
HeyLookoverthere- Posts : 922
Join date : 2011-05-01
Re: The /fight plugin has been replaced
this is back up and working right again.
HeyLookoverthere- Posts : 922
Join date : 2011-05-01
Re: The /fight plugin has been replaced
I fixed the main map's stairs and added a bit to hopefully reduce fall deaths. Also attempted to fix the hockey rink's spawn issues and restored minor damage on sirrus' map.
HeyLookoverthere- Posts : 922
Join date : 2011-05-01
Re: The /fight plugin has been replaced
HeyLookoverthere wrote:I fixed the main map's stairs and added a bit to hopefully reduce my fall deaths. Also attempted to fix the hockey rink's spawn issues and restored minor damage on sirrus' map.
Fix'd that for you
JJoiler- Posts : 243
Join date : 2011-07-24
Age : 30
Re: The /fight plugin has been replaced
This isn't complete, I need to fill in some details but at least gives you the basics of each class.
Scout - Runs real fast.
Scrolls: Haste, Drainlife, haze
Armor: Iron boots with feather fall
Items: 8 fireworks, potion of swiftness, night vision
Sword: wooden with knockback II
Knight - basic offensive
Armor: Iron with protection II
Sword: Gold with unbreaking III
Tank
Armor: Diamond with blast protection III
Sword: stone
Swordsman - sacrafices protection for increased damage
Armor: leather w/ projectile protection II
Sword: Diamond
Archer - Basic ranged
Armor: leather w/projectile protection
Item: Bow w/ Power I, 128 arrows, 2 enderpearls
Sniper - Strongest bow but only 12 arrows
Armor: leather
Item: Bow w/ Power V, 12 arrows, 2 enderpearls
Ranger - has weaker bow and fewer arrows but also a sword
Armor: Iron
Item: Bow,64 arrows
Sword: stone
Beastmaster - has wolf pet
Armor: leather
Items: Iron axe, wolf egg, 12 bones.
Magician - basic magic, will probably be changed
Scrolls: Drainlife, Zeus
Firemage - fire magic, offensive potions
Scrolls: Fireball, Firenova
WhiteMage - healing magic, with lightning attack
Scrolls: Heal, Lightning, Entomb
Necromancer - summons thea dead and delays the enemy
Scrolls: Minion, Push, Cripple
Spy - invisibility.
Armor: iron helm with aqua afinity
Items: invis potion
Ninja - jumps high, devestating arrow attack.
Scrolls: Leap, ExplosiveArrow, Posion
Sword: Iron
Items: 2 potions of swiftness
Medic: - healing with decent sword
Sword: Golden w/ knockback II
Items: 4 golden apples, 2 splash potions of healing, 1 regen, 1 switfness
Demoman - Grenades and tnt.
Sword: wood w/fire aspect II
Items: 2 egg grenades, 4 tnt, 4 redstone torches, fire resist potion
Pyro - burn shit.
Sword: wood w/fire aspect II
Items: Lighter, 2 lava buckets, fire resist potion
Scout - Runs real fast.
Scrolls: Haste, Drainlife, haze
Armor: Iron boots with feather fall
Items: 8 fireworks, potion of swiftness, night vision
Sword: wooden with knockback II
Knight - basic offensive
Armor: Iron with protection II
Sword: Gold with unbreaking III
Tank
Armor: Diamond with blast protection III
Sword: stone
Swordsman - sacrafices protection for increased damage
Armor: leather w/ projectile protection II
Sword: Diamond
Archer - Basic ranged
Armor: leather w/projectile protection
Item: Bow w/ Power I, 128 arrows, 2 enderpearls
Sniper - Strongest bow but only 12 arrows
Armor: leather
Item: Bow w/ Power V, 12 arrows, 2 enderpearls
Ranger - has weaker bow and fewer arrows but also a sword
Armor: Iron
Item: Bow,64 arrows
Sword: stone
Beastmaster - has wolf pet
Armor: leather
Items: Iron axe, wolf egg, 12 bones.
Magician - basic magic, will probably be changed
Scrolls: Drainlife, Zeus
Firemage - fire magic, offensive potions
Scrolls: Fireball, Firenova
WhiteMage - healing magic, with lightning attack
Scrolls: Heal, Lightning, Entomb
Necromancer - summons thea dead and delays the enemy
Scrolls: Minion, Push, Cripple
Spy - invisibility.
Armor: iron helm with aqua afinity
Items: invis potion
Ninja - jumps high, devestating arrow attack.
Scrolls: Leap, ExplosiveArrow, Posion
Sword: Iron
Items: 2 potions of swiftness
Medic: - healing with decent sword
Sword: Golden w/ knockback II
Items: 4 golden apples, 2 splash potions of healing, 1 regen, 1 switfness
Demoman - Grenades and tnt.
Sword: wood w/fire aspect II
Items: 2 egg grenades, 4 tnt, 4 redstone torches, fire resist potion
Pyro - burn shit.
Sword: wood w/fire aspect II
Items: Lighter, 2 lava buckets, fire resist potion
HeyLookoverthere- Posts : 922
Join date : 2011-05-01
Class Idea: Brawler
Brawler
Uses fists to fight.
Enchanted Diamond Armor
Healing potions, Speed potions
If there are any bonuses to hand to hand combat than those.
Uses fists to fight.
Enchanted Diamond Armor
Healing potions, Speed potions
If there are any bonuses to hand to hand combat than those.
TheClownOfCrime- Posts : 231
Join date : 2011-08-17
Age : 36
Location : omicron persei 8
Re: The /fight plugin has been replaced
When I get a chance I'm gonna take away the ninja's explosive arrows and have him use this: http://dev.bukkit.org/server-mods/throwdisks/
HeyLookoverthere- Posts : 922
Join date : 2011-05-01
Similar topics
» Some tweaks for classes in /fight
» War of the Castles
» Spectate plugin
» New Battle Plugin
» Plugin Suggestions
» War of the Castles
» Spectate plugin
» New Battle Plugin
» Plugin Suggestions
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