Sim City topic #2
3 posters
Sim City topic #2
So this is my recent trial of a city. Came together extremely nice.
With a University it booms like no tomorrow. On top of this a balance of curved and straight streets creates a much more condensed area.
Will put up another didnt realize its on cheetah speed
With a University it booms like no tomorrow. On top of this a balance of curved and straight streets creates a much more condensed area.
Will put up another didnt realize its on cheetah speed
onlycoops- Posts : 256
Join date : 2011-08-07
Re: Sim City topic #2
Enjoy guys still fast had it at level 2. Reptar taking a dump on my city
onlycoops- Posts : 256
Join date : 2011-08-07
FSCarver- Posts : 867
Join date : 2011-08-22
Age : 33
Re: Sim City topic #2
FSCarver wrote:http://www.gamefaqs.com/boards/916373-pc/65714246
I don't get it, you don't even have the game. Why are you reposting anonymous accounts of EA's supposed wrongdoings. We all know EA sucks balls. This is not news. That (unfortunately) does not preclude them from publishing great games like BF3 and possibly Sim City.
HeyLookoverthere- Posts : 922
Join date : 2011-05-01
Re: Sim City topic #2
HeyLookoverthere wrote:FSCarver wrote:http://www.gamefaqs.com/boards/916373-pc/65714246
I don't get it, you don't even have the game. Why are you reposting anonymous accounts of EA's supposed wrongdoings. We all know EA sucks balls. This is not news. That (unfortunately) does not preclude them from publishing great games like BF3 and possibly Sim City.
In fact I do own the game.
Only reason I posted the link was for the op and the two links because I thought it was interesting.
FSCarver- Posts : 867
Join date : 2011-08-22
Age : 33
Re: Sim City topic #2
Alright I got my city in the new region to about 90k people. I can supply power, water, and sewage treatment. I built departments of education, finance, and safety. I've also begun researching the high density solar array for the region.
HeyLookoverthere- Posts : 922
Join date : 2011-05-01
Re: Sim City topic #2
My second city in the new region has yet to break 20k people, but I'm sitting on half a million dollars in oil revenue. Lemme know if you guys need some cash.
HeyLookoverthere- Posts : 922
Join date : 2011-05-01
Re: Sim City topic #2
We need a shitload of metal, alloy, and TV's for the archology great work.
HeyLookoverthere- Posts : 922
Join date : 2011-05-01
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